Being an independent publisher is rewarding, tiring, and overall a crazy experience, so I like to be as transparent about it as possible. The Kickstarter numbers are public and easy to find, so I won’t rehash those here. This is all about how Dungeon World has faired in general availability.
The short version is: really well.
Lifetime non-Kickstarter sales are at 2652, including print and PDF. Considering that the print version has only been available for two weeks of those first 5 months that’s pretty respectable. Here’s the breakdown.
The majority of sales came through DriveThruRPG (and their other storefronts) as...