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This category contains 18 posts

How I’d Make D&D Next

I’ve debated quite a bit if a post like this, where I make a hypothetical stab at designing something that someone else is already making, is worthwhile. The fact that you’re reading this is proof I think this adds something to the discussion. If nothing else it’ll be interesting to look back and see in [...]

Making Games As Apps

This is, first and foremost, a guide to making a device app for your game, but it also touches on a lot of my development process as well, since that’s a key factor. A little background: my development process for Dungeon World and Powers for Good has been to write into XML plaintext, then map [...]

Dungeon World GenCon

Dungeon World HQ (i.e. me and Adam and some friends) will be at GenCon next week! Want to buy the hot-off-the-presses Basic Game (a.k.a. Preview Edition, a.k.a. Red Book)? Want to play some Dungeon World? Want some pins? Just want to hang out and talk? ALL OF THOSE THINGS CAN HAPPEN! Buying Dungeon World After [...]

Dungeon World Forever

Today we’re releasing a new version of Dungeon World. But that’s not all that’s happening. As of today, we’re splitting Dungeon World into two games: Dungeon World and Dungeon World Hack. Dungeon World Hack is what you’re used to so far: an Apocalypse World hack. You still need Apocalypse World to play, it’s not a [...]

Solitaire RPG Challenge: Stage Names

I couldn’t help but come up with a couple of ideas for the RPG Solitaire Challenge, so here’s the first one: Stage Names. This post will be a work in progress, I’ll keep coming back to it and updating as I flesh out the design

Powers For Good – DivNull Lark #3

Good news, everyone! Powers for Good has won DivNull Lark #3. Powers For Good now has a $1000 budget to make my ideas a reality. This is a great honor, there were many amazing submissions. Since none of my games have yet made it to print, I’ll have a lot to learn along the way, [...]

Comparing the Editions: Principles

I’ve tried to extract Apocalypse World-style Principles for three distinct editions of D&D. How do they compare?

A Little Magic With InDesign and XML

This post is a little walkthrough of using an XML document to provide content for an InDesign document. I’m far from an InDesign expert, but hopefully this post will lay out a process that you can adapt to your own needs.

Support PYS And The PYS Reading List So Far

So, you’re looking to keep up with my PYS reading? Want to support me at the same time?

PYS Review: DC Adventures RPG

I’ve spent about twice as much time as most people would want, and half as much time as I could, on Morrison’s definitive JLA run. So, what’s the first option for playing something like this series at the table? DC Adventures RPG, of course.

 

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Twitter Updates

  • The fact that @titus_ndronicus just tweeted about Alan Moore Swamp Thing says a lot about why I like that band. 6 hours ago
  • But I can't find a single online source that mentions any relation between the movies. Huh. 18 hours ago
  • Just watched A Better Life. Wonderful movie, highly recommended. I felt like it was heavily inspired by The Bicycle Thieves. 18 hours ago
  • Just figured out the next game I want to play. Y: The Last Man-inspired Apocalypse World. 20 hours ago
  • Well, @twylightdawns just found the big bad guy by getting drunk with some goblins, since that's one of her class features. 22 hours ago