Last week, and maybe the weakest lineup. All Star Western was the real standout surprise for me, other than that there weren’t too many hits. All Star Western #1: Beautiful cartoony art, on-genre dialogue, nice unobtrusive tie-ins to the greater DC universe while still being a...
Women of DC in the N...
posted by Sage LaTorra
Just wanted to drop some data here on how DC’s new 52 faired with reference to their handeling of female characters. In week 3 of the new 52 DC released 3 comics with female leads (Catwoman, Supergirl, Wonder Woman) and three ensemble books with notable female characters (Birds of Prey,...
DC’s New 52 We...
posted by Sage LaTorra
And once again it’s time for my thoughts on this week’s New 52: Batman #1: Well written, servicable art, and a more detective-y Batman than the other New 52 titles. That said, I’ve had a new Batman title each week for the past two weeks, this one didn’t stand out too...
DC’s New 52 We...
posted by Sage LaTorra
Collecting some thoughts from twitter and other locations on the first two week’s of DC’s relaunch. These are unedited from my initial responses, my feelings on a few (especially Detective) have changed. Action Comics #1: Buy it. Reflects an earlier take on Superman but maintains...
Meet The Agency
posted by Sage LaTorra
For our last playtest session John Harper mocked up some early character sheets that focus on one of my favorite bits: drawing your hero. In Powers For Good, each character sheet has a different silhouette already drawn on it, so you can turn that unique outline into you hero. As a completely...
Superhero Genres
posted by Sage LaTorra
Part of my issue with the vague focus of most superhero games probably comes from the first two Mutants and Masterminds games I ever tried running. M&M came out about the same time I was finding all the great comics that sit just a bit off the beaten path, so the first game I ever tried to...
