Modularity Jan18

Modularity

Modularity is the hot word right now, what with the D&D Next announcement. I’ll be interested in what that actually means for D&D next as the word has pretty specific meaning to me. The difference between a modular system and a customizable system is the interface. With a modular...

Looking at the Past and the Future

This week’s Legends and Lore doesn’t really give me much to talk about. It’s a rehash of the D&D Next announcement, so I’ll just take this Indies & More post to discuss the ways this whole thing could head. There biggest question on my mind: Is D&D all about one thing (fantasy adventure, say) or is it many things to many people (character drama, guided story, etc.)? Option #1: The Adaptable Fantasy Adventure Game This is the option where WotC comes up with a core of what D&D is about and makes a game that’s about that with modular systems to add detail as needed. They key bit is that WotC makes...